Update! New articles, plural!
So my piece on the problems with romance systems in video games has been up for a while now and is apparently doing well at making the rounds. This is the most exposure any piece I’ve ever written has had, which is enormously encouraging and goes a long way to incentivising me to write more. And guess what? I am!
Sometime tomorrow, a new column from me will be published on Comics Bulletin entitled ‘The Art of Darkness: What Video Games Can Learn From Maus’. I’d tell you what it’s about, but then that would spoil all the anticipation that I imagine is wrenching at your gut right now, compelling you to know more, but all the while knowing that you will just have to wait. It’s a horrible feeling, and I’m a bad person for making you feel it. No doubt, it’s worse than your anticipation to see The Dark Knight Rises. (Unless you’ve seen it already, in which case NYEH)
BUT WAIT, THERE’S MORE!
I’ve started working on a piece tentatively called ‘Damascus Revisited: Fate and Agency in Dear Esther’. It’s about fate and agency in Dear Esther. Not even joking.
One day I might give up on all this fancy-schmancy ‘games as art’ BS and go back to writing Top 25 lists about tits and explosions and which third person shooter has the best use of the phrase “dick faggot” but until then, this will happen. I can only apologise.